- The Effects of Spherical Video|Based Virtual Reality ...🔍
- Educational 360|Degree Videos in Virtual Reality🔍
- A meta|analysis of the effects of spherical video|based virtual reality ...🔍
- Investigating the Impact of 360|Degree VR Videos in Fostering ...🔍
- A Dataset for Exploring User Behaviors in VR Spherical Video ...🔍
- Comparative study of 360° virtual reality and traditional two ...🔍
- Effects of Immersive Spherical Video|based Virtual Reality on ...🔍
- Comparison of the effect of 360° versus two|dimensional virtual ...🔍
Spherical Video|based Virtual Reality Research Articles
The Effects of Spherical Video-Based Virtual Reality ... - IDEAS/RePEc
A quasi-experimental method was used in a primary school’s Chinese Descriptive Article Writing courses. Twenty-eight fourth-grade students were randomly ...
Editorial: 360° VR in sport and physical activity – it is very real
The articles included in the Research Topic “360°VR in sport and physical ... Keywords: 360° video, virtual reality, sport, immersive video, athletes.
Educational 360-Degree Videos in Virtual Reality: A Scoping ... - ERIC
A sample of 12 articles were identified as meeting the research criteria. Findings illuminate the extent and nature of research on educational 360° video along ...
A meta-analysis of the effects of spherical video-based virtual reality ...
... analysis examined 33 studies from 31 articles that compare SVVR to other instructional conditions. All analyzed articles were published between 2018 and ...
Investigating the Impact of 360-Degree VR Videos in Fostering ...
... based virtual reality. Computer Assisted Language Learning, 36, 906–942 ... A review of research on 360-degree video and its applications to education.
A Dataset for Exploring User Behaviors in VR Spherical Video ...
research-article. Share on. A Dataset for Exploring User Behaviors in VR ... This paper presents results of a user study of the effects of virtual reality ...
Comparative study of 360° virtual reality and traditional two ...
Future research should aim to develop simulation tools based on 3D objects and also explore additional uses of 360° VR videos as prepractical ...
Effects of Immersive Spherical Video-based Virtual Reality on ...
In this study, we retrieved 58 learning outcomes from 16 studies. A meta-analysis was performed using the random effects model to calculate the effect size.
Comparison of the effect of 360° versus two-dimensional virtual ...
Before caring for patients, video instruction is commonly used for undergraduate medical students, and 360° virtual reality (VR) videos have ...
What is the difference between 360 degree video and virtual reality?
Photography When it comes to looking at the photography of both mediums, that is where you'll see the most significant differences between ...
Potential of spherical virtual-based video reality (SVVR) through ...
The use of mobile technology in promoting Education 4.0 for higher education. Advanced Journal of Technical and Vocational Education, 2(3), 34– ...
Augmented virtual reality and 360 spatial visualization for supporting ...
Among the various application scenarios of the AVR-based design, we have adopted 360 panorama video platforms. While 360 panorama images require additional ...
Using 360-Video Virtual Reality to Influence Caregiver Emotions ...
scite shows how a scientific paper has been cited by providing the context of the citation, a classification describing whether it supports, mentions, or ...
Virtual reality-assisted language learning: A follow-up review (2018 ...
Among the 25 studies, nine adopted the spherical video virtual reality ... based virtual reality approach to supporting descriptive article ...
360° video and Virtual Reality - Cameras - EOSHD Forum
edit: or is VR the technology that allows you to pan and zoom into a 360° video by moving your head (like you are a human mouse)?. I am honestly ...
What is VR? - Virtual Reality in the Classroom - Research guides
Virtual reality, or VR, is the use of computer technology to create a simulated environment which can be explored in 360 degrees.
Virtual reality (VR) is a simulated experience that employs 3D near-eye displays and pose tracking to give the user an immersive feel of a virtual world.
Usability study of using interactive 360° video-based virtual reality ...
Immersive video for simulation debriefing: 'record and review' in 360-degrees using a virtual reality headset
Using Virtual Reality in Primary Education: A Systematic Review
Immersive virtual reality serious games for evacuation training and research: A systematic literature ... Integrating spherical video-based ...
Walking in another's virtual shoes: Do 360-degree video news ...
There is a negligible difference in perceived levels of interactivity between the head-mounted and desktop-based virtual reality treatments, ...