MTG Needs New Leadership and Why Mark Rosewater
Lessons Learned, Part 3 - Magic: The Gathering
The chroma mechanic came about during Fifth Dawn design. Aaron Forsythe pitched a card that cared about how many mana symbols were on cards in ...
More Life Lessons | Magic: The Gathering - Wizards of the Coast
More Life Lessons. Making Magic Jul 4, 2022. Mark Rosewater. Back in 2006, I wrote a two-part article called "Life Lessons" (Part 1 and Part 2) where I ...
Odds & Ends: 2024, Part 1 - Magic: The Gathering
— Mark Rosewater (@maro254) November 3, 2023. As always, I'll try to ... It was us pushing into new space, with a new plane, with a more ...
Just for Ix(alan), Part 1 | MAGIC: THE GATHERING
Ken just celebrated his tenth anniversary at Wizards. In that time, he has led the design for eight projects—Worldwake, New Phyrexia, Commander ...
The Unfinity Gauntlet, Part 1 | Magic: The Gathering
The way the process works is, we're given cards each week and told whether that card needs ... Mark Rosewater. Building Foundations: Something Old.
I cc: Dead People | MAGIC: THE GATHERING
... new game. I have a number of issues that I strongly feel need to be ... Mark Rosewater. Mark may be reached at [email protected] ...
Nostalgia vs. Innovation - Magic: The Gathering - Wizards of the Coast
As the Head Designer, I am constantly aware of this need to create new stuff. ... Drive to Work Podcast #2: Zendikar by Mark Rosewater (15MB) ...
Even More Stories from the City | MAGIC: THE GATHERING
Hunted Witness is an excellent example. White creatures with a death trigger that makes a creature token is nothing new for white, but this ...
My Journey | MAGIC: THE GATHERING
I'd need to come up with a new mechanic, and then figure out how to ... On my team were Mark Rosewater and Erik Lauer, two high-powered ...
More Odds & Ends: Ravnica Allegiance | MAGIC: THE GATHERING
Maybe it requires making a new tighter template and repeating that. ... Mark Rosewater. Starting with a Good Foundations, Part 2. Making Magic ...
Expanding Your Horizons: Energy - Magic: The Gathering
One of the joys of being a Magic designer is being able to take cards you enjoy and make new versions of them. ... Mark Rosewater. Building ...
Kings & Things | MAGIC: THE GATHERING
Kings & Things. Making Magic Feb 16, 2015. Mark Rosewater. It's Kings, Presidents, and Khans Week, where we'll exploring leaders of different types.
But Wait, There's Core | MAGIC: THE GATHERING
Everyone in the room agreed that it was silly to have some dogs be creature type Dog and others creature type Hound. We needed to pick one. The ...
Throne of Eldraine Vision Design Handoff, Part 1 | MAGIC
... new team. A lot of changes happen between vision design and the ... Mark Rosewater (lead); Peter Lee; Ethan Fleischer; Mark Gottlieb; Pete ...
Dominaria United States of Design, Part 1 | Magic: The Gathering
Dominaria United States of Design, Part 1. Making Magic Aug 29, 2022. Mark Rosewater. For today and the next two weeks, I'm going to tell a bunch of ...
Storming the Gatecrash, Part 1 | MAGIC: THE GATHERING
Cartel Aristocrat was no longer needed for the reason it was created but it was still a cool card so I kept it in the file. Mark Gottlieb agreed ...
Faction Packed | MAGIC: THE GATHERING - Wizards of the Coast
Faction Packed. Making Magic Oct 15, 2018. Mark Rosewater. Looking back at original Ravnica, the biggest innovation of the set was a reworking of the ...
Amonkhet Talking, Part 3 | MAGIC: THE GATHERING
I often talk about how top-down design requires hitting resonant concepts that the audience is aware of. For Amonkhet, we discovered a new ...
Designing the Warhammer 40000 Commander Decks | Magic
... Mark Rosewater covered already. We also noted how many Codices had ... need new art. The toplines for creature cards were ...
Wilds Blue Yonder, Part 2 - Magic: The Gathering
Mark Rosewater continues his card-by-card Wilds of Eldraine design ... Action: Show WILL KENRITH, the new king of Eldraine, at the head of an army ...