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5V5 dumbs down complexity.Let's add complexity to individual


5V5 dumbs down complexity.Let's add complexity to individual

The removal of one tank (one variety) means it dumbs down a lot of the diversity and complexity of Overwatch. Tanks have suffered the most. DPS players have ...

Does anyone actually prefer 5v5? : r/Overwatch - Reddit

The community is great at knowing when a problem exists, but they're very bad at both understanding the problem and knowing how to fix it. It's ...

When are we getting a counter to MM? | Page 3 - Mortal Online 2

But does it actually add complexity? Or reward skill... Comes down to implementation... But your point would have to be considered there aswell.

Overwatch Memes | Why do we need new characters all the time

... complexity. I believe that one hero a year is okay. Here are things ... If they never add characters and achieve perfect balance, the game gets ...

Willbender still needs a nerf [Merged] - Page 6 - Guild Wars 2 Forums

The complexity of willbender isn't a complaint I've seen. In fact ... let's just accept wvw isn't the place for balance and get over it ...

Re: Had enough! - Page 4 - Answer HQ

The dev team isn't exactly small. It's not FC size, but this isn't just a few people making the game every year. AI is incredibly complex. Trying to find a good ...

An Ask Angry Very Special Episode: Rules For Thee But Not For Me

Are they breaking the game? Yeah. Sometimes. Games are breakable and roleplaying games are complex things so there are lots of ways to ...

Numbers Dwindling. » Forum Post by Haeso

For example, I submitted a map to Stardock that I designed for 5v5 matches and instead of its being a haphazard huge random single star map, my map was ...

GAME FEATURES AND TRUST BELIEF FORMATION - eTD Explore

would be well suited for modeling at the individual level a complex, adaptive, and ... The game has dumbed down so much now, there's less and less risk within the ...

User talk:Armond/Archive2 - Guild Wars Wiki (GWW)

10 Hello from Amazon.com. ... 24 Just to let you know. ... 28 Are you making a game? ... 32 Is that -really- necessary? ... 39 The wiki summons you!

Just can't get into this game.... Need some changes to make it better.

As good as PUBG is (I've been playing since the first beta weekend)... its simple. Tarkov is complex. They are completely different games with ...

Enzo Maresca: WHAT IS HE COOKING? - Sébastien's Substack

Not gonna write a thesis: but the rule of thumb of coaching practices (the drills / exercices) is a robust 60-70% of drills that are familiar ...

Group PK and YOU - Aetolia's Forums

Instead of adding new tools, if # people in room > 6, drastically reduce options. Make every class have 2-4 skills they can use in group combat ...

Dev Journal: Ashes of the Singularity: Escalation So Far

... add strategic depth and diversity. The days of just mindlessly ... However, if you go tooo user friendly you risk dumbing it down for ...

The future of GG series not looking too good :: GUILTY GEAR Xrd ...

For the sake of simplification, let's imagine you are some fantasy armorsmith or something:) ... The game dumbs down? The IP shuts down? You are rejecting this ...

About elementalist as PvP class - Guild Wars 2 Forums

Yes, Sword Weaver is hard to play, and even harder to master; and yes, Almost all PvE builds are hard and complex (Except Tempest, ironically ...

Is the goal truly PvX? - Page 6 - Ashes of Creation Forums

All PvE is dumbed down to be possible to non-superhumans. Adding more numbers to the PvP also dumbs it down unless you don't care about balance.

At this point I don't even care about not getting new PvP content.....

I don't even care about balancing. "Balance" has always been a subjective term that was open to each individual's interpretation. We haven't had ...

Whatever - Page 2 - PvP - SWTOR | Forums

complexity is good but this isn't about complexity it's about balance. ... 5v5 maps suddenly all balance goes to hell and becomes... casual ...

Healer balance - Seite 5 - Albion Online Forum

Let's ignore the fact that priests and druids do not need to hit the ... Limit healing to 40% of max health to add a gradual push through style, ...