Events2Join

Building libopus for mac os x universal binary


Building libopus for mac os x universal binary (#2361) - Xiph.Org

Currently, the active mac hardware includes both x86_64 and arm64 architecture. Apple supports universal binaries that include support for ...

Issues · Xiph.Org / Opus · GitLab

fargan on low bitrate. #2380 · created 1 month ago by Наумов Антон рис 19 ... Building libopus for mac os x universal binary. #2361 · created 2 years ago ...

Andrew Grant on X: "I made a quick pull request for libopus that ...

... compiling to Apple silicon from an Intel Mac (and vice versa ... build twice then use lipo to create a universal binary. github.com.

Building a Universal macOS Binary | Apple Developer Documentation

You can build a universal binary on either an Apple silicon or Intel-based Mac computer, but you cannot debug the arm64 slice of your binary on an Intel ...

Build Opus library on Mac M1 for multiple platforms - GitHub Gist

Build Opus library on Mac M1 for multiple platforms - build-libopus-m1.sh.

Modify macOS build instructions to incorporate universal ... - GitHub

If, say, a universal build is needed this appears to fail. What steps are additionally needed to facilitate a universal binary build for the resultant .app to ...

How to compile universal libraries on Mac OS X? - Stack Overflow

I'm new to developing on Macs and am having a hard time with the universal binaries. I've got an application that I'm compiling in QT Creator.

building for iOS Simulator, but li… - Apple Developer Forums

a's base SDK to iOS and then building a simulator binary. I suspect that the ... So Xcode erroneously tried to link some macOS static libs into my (Intel) iOS ...

opus - Homebrew Formulae

Formula code: opus.rb on GitHub. Bottle (binary package) installation support provided for: Apple Silicon, sequoia, ✓. sonoma, ✓. ventura, ✓. monterey, ✓. Intel ...

CompilationGuide/macOS - FFmpeg Wiki

Download a static build for macOS. This is as easy as extracting and running the downloaded binary. One disadvantage with static builds is that ...

Downloads – Opus Codec

Opus 1.5.2 fixes several build issues that were discovered since the 1.5 release. It also fixes a misalignment issue in the AVX2 code that could cause crashes ...

Compiling under macOS - wfview

I use QT Creator to build on MacOS but that is only because building a Universal binary (x64 and ARM64) requires two separate builds which are ...

Lossless audio decoder for Mac OS X

XLD is Universal Binary, so it runs natively on Intel Macs, PPC Macs, and ... At the moment there is no binary distribution, so please build it by yourself with ...

Building Universal Binaries on Mac OS X - Micro-Manager

See [[Build on MacOS X]] for up-to-date instructions on building on OS X. If you really need to build universal binaries, look at the scripts in ...

Installing on Mac OS X - GStreamer

You can switch the tutorial to build selecting one of the available schemes. Creating new projects. XCode. The GStreamer binaries provide a framework that you ...

Ongoing List of Mac Apps Updated for Universal/Apple Silicon Support

... Mac downloads as a universal binary for either Intel or M1 Macs”. 1 user ... building, debugging, and testing Dockerized apps on a Mac. Docker Desktop ...

MacOS Sonoma Compatibility Guide - Sweetwater

What about Sonoma on a Mac with Apple Silicon versus an Intel-based Mac? ... universal binary. Drivers and class-compliant hardware. Some hardware devices ...

DVDStyler / Discussion / Help: MAC M1 - Universal Binaries & v3.2

... on my mac. M1 isn't supported now. But you can build it self using mac ports. ... 0x1173db000 - 0x117423fff +libopus.0.dylib (0)

How to compile ffmpeg/mplayer for MacOSX - Simple Things

This guide shows how to build ffmpeg, libav, mplayer/mencoder and mpv binaries on MacOSX. See the bottom of this post for a revision history.

Blog - Edenwaith

According to a Lifehacker article, dot_clean came out in Mac OS X Leopard (10.5). ... Building a Universal Binary Version of Adventure Game Studio ...