Events2Join

Computational Analysis of Valence and Arousal in Virtual Reality ...


Computational analysis of valence and arousal in virtual reality ...

This is the first work that uses EMG data from arm movements as a single source of affective information and addresses affect recognition in VR gaming.

Computational Analysis of Valence and Arousal in Virtual Reality ...

We conducted a study in which 8 people were playing a set of VR games with two EMG sensors placed on their arms. We analysed the EMG signals and extracted a.

Computational Analysis of Valence and Arousal in Virtual Reality ...

Computational Analysis of Valence and Arousal in Virtual Reality Gaming using. Lower Arm Electromyograms. Ilia Shumailov. Department of Computer Science & ...

Computational analysis of valence and arousal in virtual reality ...

Computational analysis of valence and arousal in virtual reality gaming using lower arm electromyograms. 2017, pp. 164-169,. DOI Bookmark: 10.1109/ACII ...

Computational analysis of valence and arousal in virtual reality ...

Mentioning: 13 - Progress in the affective computing field has led to the creation of affect-aware games that aim to adapt to the emotions experienced by ...

Computational analysis of valence and arousal in virtual reality ...

Abstract:Computational analysis of valence and arousal in virtual reality gaming using lower arm electromyograms.

Measuring arousal and valence generated by the dynamic ...

They had no particular familiarity with virtual reality, and none of them was an architect, studied architecture, or was in any way familiar with the study of ...

comparing valence and arousal of induced emotions | Virtual Reality

The following case study was carried out on a sample of one experimental and one control group. The participants of the experimental group ...

Advancing Arousal and Valence Prediction in Virtual Reality ...

... VR and suggests that using diverse data types, including audio-derived sentiment analysis, could enhance the accuracy of affective computing models.

Affective computing in virtual reality: emotion recognition from brain ...

... arousal and valence perception. The model's accuracy was 75.00 ... However, in the valence model only the EEG analysis was used: 0/3 of ...

Interaction graphs on comparing Valence SAM and Arousal values ...

The participants of the experimental group watched the movie section from the standardized LATEMO-E database via virtual reality (VR) on Oculus Rift S and HTC ...

Valence/Arousal Estimation of Occluded Faces from VR Headsets

... research for human–computer interactions are limitless. Emotions are intricate, and so we need a representative model of the full spectrum ...

Virtual Reality-enabled High-Performance Emotion Estimation with ...

In the arousal-valence combination, they obtained 75% accuracy for arousal with an SVM and 71.21% for valence. In a study [37] conducted using ...

comparing valence and arousal of induced emotions | Virtual Reality

Comparative evaluation of virtual and augmented reality ... computing: From unimodal analysis to multimodal fusion Inf Fus 2017 37 98-125.

Effects of Valence and Arousal on Working Memory Performance in ...

The aims of this study are two-fold: 1) investigating WM performance when playing a video game in VR compared to Desktop, and 2) exploring the role of valence ...

Can Virtual Reality Increase Emotional Responses (Arousal and ...

Can Virtual Reality Increase Emotional Responses (Arousal and Valence)? A Pilot Study. June 2014. DOI:10.1007/978-3-319-07626-3_51. Conference: International ...

IAVRS—International Affective Virtual Reality System: Psychometric ...

Can virtual reality increase emotional responses (Arousal and Valence)? A ... Correlation analysis with pupils' dilation. Valence, Arousal, Dominance, Sop ...

A Public Database of Immersive VR Videos with Corresponding ...

... valence and arousal dimensions using self-assessment manikins. We also tracked participants' rotational head movements as they watched the ...

Virtual Reality for Emotion Elicitation – A Review - arXiv

Gunes, "Computational analysis of valence and arousal in virtual reality gaming using lower arm electromyograms," in 2017 Seventh International Conference ...

Elapsed time estimates in virtual reality and the physical world

... valence and arousal were included in the analyses. A better understanding of time perception in VR will not only help understand how humans process virtual ...