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Public Goods Game Simulator with Reinforcement Learning Agents ...


Public Goods Game Simulator with Reinforcement Learning Agents

Public Goods Game Simulator with Reinforcement Learning Agents. Abstract: As a famous game in the domain of game theory, both pervasive empirical studies as ...

Public Goods Game Simulator with Reinforcement Learning Agents

For this reason, we have built a computer simulator for public goods game with reinforcement learning agents. The rest of the paper is organized as follows. In ...

Public Goods Game Simulator with Reinforcement Learning Agents

Request PDF | Public Goods Game Simulator with Reinforcement Learning Agents | As a famous game in the domain of game theory, both pervasive empirical ...

Public Goods Game Simulator with Reinforcement Learning Agents ...

For this reason, we have implemented a computer simulator with reinforcement learning agents module for public goods game, and we have utilized this simulator ...

Public Goods Game Simulator with Reinforcement Learning ... - dblp

Bibliographic details on Public Goods Game Simulator with Reinforcement Learning Agents.

reinforcement learning being used for enemies in videogames ...

reinforcement learning being used for enemies in videogames/simulators. are there any video games currently available to the public that ...

Social preferences in the public goods game–An Agent-Based ...

Using a reinforcement-learning algorithm, we model an agent-based simulation of a public goods game with endogenous punishment institutions.

Agent—Based Models and Human Subject Experiments∗

... reinforcement and genetic algorithm learning in the context of a repeated public good game that makes use of a Groves-Ledyard allocation mechanism. As the ...

Emergent Cooperation and Deception in Public Good Games

The public good game has been previously studied only in [34], where authors implemented a simulator of reinforcement learning agents playing ...

Social preferences in the public goods game–An agent-based ...

Using a reinforcement-learning algorithm, we model an agent-based simulation of a public goods game with endogenous punishment institutions.

Evolutionary dynamics in the spatial public goods game with ...

Therein, evolutionary game theory as a fundamental theory provides a basic method for scholars to describe the dynamic process of learning and selecting [13], [ ...

Learning in Multi-Objective Public Goods Games with Non-Linear ...

We perform experiments on a population of independent multi-objective reinforcement learning agents trained on the MO-EPGG. We show that risk- ...

Reinforcement Learning on Monopolistic Intermediary Games

... Reinforcement Learning Simulate Threshold Public Goods Games? A Comparison with Subject Experiments, the Special Issue on Software Agent and its ...

Public Goods Games on Coevolving Social Network Models - Frontiers

In the model presented here agents play a public good game with their neighbors in a social network structure. Agents' decision rules in our ...

Does Reinforcement Learning Simulate Threshold Public Goods ...

We implement a reinforcement learning model on agents playing the games and compare the simulation with the experiment. Our result indi-cates that the ...

Computational Behavioral Models for Public Goods Games on ...

We use social network structures and computational agent rules inspired by recent experimental work in order to develop models of agent behavior playing public ...

econstor

The results show that reinforcement learning leads to dynamics similar to those observed in standard public goods games. However, closer inspection shows that ...

Predicting human behaviour in public good games using a ... - UOC

Key-words: Public Goods Games, Machine Learning, Explainability. vii. Page 10 ... Deep RL involves training an “agent” to become adept in given “environments,”.

Solving Graph-based Public Goods Games with Tree Search and...

Furthermore, we devise a graph imitation learning technique that uses demonstrations of the search to obtain a graph neural network parametrized ...

Solving Graph-based Public Good Games with Tree Search and ...

(a) We exploit the correspondence between agents acquiring the public good in equilibria ... Reinforcement Learning for Solving the Vehicle Routing Problem. In ...