Events2Join

Research on game|based learning reveals middle schoolers are ...


Research on game-based learning reveals middle schoolers are ...

High school and college teachers valued games that motivate students with points and academic rewards, while middle school teachers chose games ...

Research Roundup: 2024 Studies on Game-based Learning

The research revealed that the gaming experience positively influenced students' computational thinking self-efficacy. Interestingly, the study ...

The effect of game-based learning on middle school students ...

Research shows game-based learning is a viable instructional method that offers close connections to traditional literacies in the classroom.

The effect of game-based learning on middle school students ...

Research shows game-based learning is a viable instructional method that offers close connections to traditional literacies in the classroom and an opportunity ...

Study shows that students learn more when taking part in ...

A new Harvard study shows that, though students felt like they learned more from traditional lectures, they actually learned more when ...

Sol y Agua: A Game-based Learning Platform to Engage Middle ...

This paper presents a research-based approach to attract middle school students to STEM fields in a majority Hispanic region, using a game-based learning ...

Enhancing middle school students' computational thinking ...

To address this need, the current study investigated how game-based learning influenced middle school students' learning processes, particularly ...

The impact of digital educational games on student's motivation for ...

McNaughton's (2018) study shows that students in digital environments utilize personal devices to access technology, set their goals, access ...

6 Features of the Best Game-Based Learning Programs

Many games are inherently differentiated because of levels of gameplay and pacing: Students can progress through concepts or levels at a pace ...

Educational Video Games Can Boost Motivation to Learn, NYU ...

The findings revealed that students who played the math game either competitively or collaboratively reported the strongest mastery goal ...

The Impact of Using Educational and Digital Games on Middle ...

No significant difference was found between the digital game-based and educational game-based students in terms of achievement. The academic ...

Arcagok, S. (2021). The impact of game-based teaching - ERIC

Considering the educational outcomes of learning by playing, many scientific studies revealed that educational games are an effective learning ...

Middle School Teachers' Use and Perceptions of Digital Game ...

This study adds new knowledge to the already existing information on DGBL in education. Furthermore, the study shows future researchers what teachers might.

Effects of Game-Based Learning on Students' Critical Thinking

Advocates of game-based learning (GBL) argue that it increases critical thinking, but studies show mixed results. “Reasonable reflective ...

and middle-school classes using the learning game, Zoombinis

The study examined the relationship among student gameplay, related classroom activity, and the development of students' CT practices in Zoombinis classes. A ...

How to Use Gameplay to Enhance Classroom Learning | Edutopia

Research shows that using games in teaching can help increase student participation, foster social and emotional learning, and motivate students to take risks.

The impact of gamification on students' learning, engagement and ...

Future research could study the effect of gamification in various disciplines over a more extended period. It could help to verify whether, over ...

(PDF) The Effect of Game-Based Learning on Student Achievement

Furthermore, as a result of the analyses, it was revealed that the effect of game-based learning on the academic achievement of students does ...

Effect of Digital Game-Based Learning on Student Engagement and ...

This promotes students' self-reliance when using digital resources and minimizes disruptions to their work. 1.1. Research Question. The goal of this study is to ...

5 Reasons Video Games Should Be More Widely Used In School

From my standpoint as a video game designer and scholar who specializes in game-based learning, I don't see a need to limit video game play ...