Events2Join

Should I Self Publish My Board Game?


Should I Self Publish My Board Game? - Pine Island Games

Whether or not to self publish comes down to the interplay between two driving forces: Realistic Goals & Your Ability to Execute on Them.

Publisher vs Self Publishing : r/boardgames - Reddit

Comments Section · Your work ends after pitching the game · no financial risk whatsoever, you just get royalties · the publisher will sell a lot ...

To self publish or to get published - BoardGameGeek

Hi Jason, I think game publishing works similarly to book publishing, so I'll put in my two cents. (I have 2 children's picture books with ...

Self Publishing vs Working with a Publisher (KS Lesson #275)

Creative control and freedom. If you're in charge, you can try to make anything you want, including games that traditional publishers may not ...

Should I pitch or self-publish my game? The pros and cons, and a ...

All that business stuff takes a ton of time, so not needing to spend the time / energy on lots of stuff the publisher will work on means more ...

How to Publish Board Game - BoardGameGeek

A publisher has its own ideas about what makes a good game. With all the potential designs available, it will be difficult for yours to be ...

Start to Finish: Publish and Sell Your First Board Game

Self-publishing board games can kill the magic of game development for you, depending on what drew you to it in the first place. So should you self-publish?

What are the pros and cons of independently publishing a board ...

Faster time to market: Self-publishing allows you to release your game as soon as it is ready, without waiting for a publisher to sign on or go ...

Is it Better to Self-Publish a Board Game? - QinPrinting

If the answer is yes, go for it. If not, maybe you can develop and learn the necessaries. But if it's a definitive no and your brain is boiling just at the idea ...

Should I Pitch or Self-publish? - The Board Game Design Course

While self-publishing through crowdfunding is less risky than simply getting thousands of copies of your game made and hoping to be able to sell ...

Would it be better to publish my game myself or go to a publisher?

Higher Revenue Potential: Self-published games often have a higher profit margin, as the creator retains a larger percentage of sales compared ...

Choose Your Own Adventure: Self-Publish Board Games or Not

Self-publishing board games can kill the magic of game development for you, depending on what drew you to it in the first place.

Should I self-publish my board game or pitch it to a publisher?

In this video, I talk about one of the questions I get asked all the time by aspiring game designers: "Should I self-publish my board game ...

The Pros and Cons of Self-Publishing Your Custom Board Game

There is no doubt that once you go all-in with a mainstream publisher, you will lose a lot of creative control. Whereas if you take the independent route, there ...

Board Game Design 101: Self Publishing or Signing with a Publisher?

Self-publishing allows you to work on all the “creative” elements of your game, from deciding the theme, the design, the art, etc.

6 Things to Know Before Self-Publishing a Board Game (2024 Edition)

Be sure to check out the links here below. Thank you for watching, take care, & God Bless y'all! SOCK PILE the Card Game: ...

Self Publish vs License: Which Is Better For Your Board Game?

Let's begin with self-publishing. The upside to it is total control of your board game. You can choose what to keep and discard without having to worry about a ...

The Dirty Details of Self-Publishing an Indie Tabletop Game

I'll be totally transparent about the risks, costs, mistakes, and financial projections of self-publishing my first small-run indie tabletop game.

So, you want to publish a board game? - Riftway Games

Financing: This is one of the most, if not “the” most, important factor in deciding to publish your own game. · End Goal · Short-run self- ...

How to Get Your Game Published - Board Game Design Lab

Include a brief synopsis about the game, and make sure you're clear on who players are in the game, what they're trying to do, and how they win. Also, put the ...