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Suggestion for Combat System


Suggestions for a diverse and reactive combat system? : r/rpg - Reddit

Lancer, D&D 4, Pathfinder 2. Lancer is the best in terms of what you seek. Each piece of equipment is unique, each weapon has different strengths and ...

Need ideas for a simple combat system - BoardGameGeek

However, it needs to be a bit more engaging with this, with some actual player agency involved. The requirements are: - It needs to involve some ...

Yay or nay? Uses of Suggestion in Combat. - DnD Beyond

The Suggestion spell has been used in combat probably an incalculable amount of times by various players the world over. It can totally work the ...

Battle System Suggestions - RPG Maker Forums

Basically each enemy has 2 numbers assigned to them. You only roll 4 dice, but you can get bonus dice from gear and/or effects. You try to roll ...

How to create a good combat system for a tabletop RPG - Quora

First you decide what you find good in a combat system. · Then you read a selection of the game systems that have been published. Try to play ...

Combat suggestions - Forums - Bare Mettle Entertainment

Kicking, shield-bashing/weapon-bashing (to push away enemies from very close). Quick-throwing throwing weapons like knifes, stones, axes, smoke ...

(An)other combat suggestion - Vintage Story

Attacks not being instant, stamina, customizable weapons and armor with no tier system to name a few. I think initially judging distance may be ...

Suggestions for systems with abstract but tactical combat - RPGGeek

Combat starts at a certain range between opponents based on environmental factors (for example, Open Exterior Bright is 7 range bands). A ...

Use of Suggestion in Combat - Giant in the Playground Forums

Use of Suggestion in Combat. Hey Giants, So we were in a fight and the DM had a wizard cast suggestion on our Barbarian with the suggestion " ...

Topic: General Combat Suggestion - Boundless

Hopefully, something i've been quite looking forward to and HAD been pitched by a player or two on the forums is a more complex system of combat ...

Strategy card game- Need suggestions for combat system

The idea of the strategy involved is very similar to a computer RTS: you build certain units when possible to counter the enemy's units, then send them in to ...

Melee Combat System : How to improve the experience of Sword ...

The trick with any adjustment to combat is you have to somehow make it fair for all parties, the attacking and the attacked while still making it a viable ...

Suggestion about the combat system - Tree of Savior Forum

We agreed that the combat system has to be improved. I was really hoping for a combat system that would challenge to player to play.

Combat system proposal for the game - Suggestions - Vintage Story

I would like to have a good combat system in the vintage story. Combo hits, Various punches, heavy, fast, medium punches and so on. Blocking, An area strike.

Suggestion 5e: Influencing Allies and Foes Alike - Mystery Dice Goblin

Combat Diversion: Use Suggestion to send a powerful enemy on a wild goose chase, giving your party time to regroup or escape. Political ...

A Corps suggestion. Exploring how Military Combat should be more ...

Military academies should be introduced which allow for the research of doctrine which is primarily how your corps should change over the course ...

A suggestion regarding combat skills

I personally would really appreciate this system, and some extra trainers for perks/combos only, as I can´t get those combos working no matter ...

Necro - [5e] How broken is Suggestion? - RPGnet Forums

couldn't it still eliminate a creature from a combat with a single action by giving it a command like, "You'd probably die if you fought us, so ...

Creating a satisfying combat system for my game - YouTube

What is the most satisfying game combat? How can these systems be improved? Embark on this journey with me as I attempt to lay the ...

How to make BDO's combat system viable? — Ashes of Creation

One suggestion is to have a separate entity follow the player. The player selects a target for the entity to focus on.