Why Should You Play to Win in Commander?
Please, Play to Win : r/EDH - Reddit
Commander is a four player free-for-all game. There is only one winner, and if you aren't the winner, you lose. There is no "real" second place.
What's the Point?/In It Just to Get A Win - Commander (EDH)
Heavy, heavy control that basically doesn't allow your opponent to play unless they have answers as they are cast. Is this fun for some? I ...
Win-More In Commander Magic: What It Is And Isn't - Star City Games
Of course, I think the answer is yes. You can play to win, even explosively, and still follow that social contract, which is absolutely key.
How Does Your Commander Deck Actually Win? - YouTube
Wait, you mean I'm supposed to play to win. I've been doing it all wrong. 22:00 · Go to channel · My Favorite Underrated Commander Cards. EDH ...
Coping with Loss: The Key to Winning More in Commander - CK Blog
When you're sitting down to play a game of Commander, this mindset generally doesn't apply, as there is no material benefit to winning. You can ...
On what turn is it acceptable to win the game? — MTG Forum
For my playgroup, everything is fair game once each player has had the opportunity to play their commander, whether they did it or not. We want ...
I've Stopped Playing Commander, and So Should You
In short, Commander, not EDH, is a format created by Wizards of the Coast which pushes power creep and competitive play onto casual players. And ...
Why is EDH so popular? - BoardGameGeek
The goal of the game is everyone should have a good time. This is pretty much the exact opposite of regular magic where the goal is to win no ...
Why Should You Play to Win in Commander? - YouTube
Why Should You Play to Win in Commander? | The Benefits of "Playing to Win". 12K views · 2 years ago ...more. Nitpicking Nerds. 141K.
Your Commander Motivation And How It Shapes Your Magic Games
The rules of Commander are designed to maximize these experiences within a game of Magic. The addition of a commander, larger life total, and ...
Should you play infinite combos in your Commander decks?
The ability to create an advantage that is difficult to overwhelm is far different from ending the game. I see no reason to scoop my cards up ...
Eliminating First Player Advantage - MTGNexus
The first player advantage is one that is compounded on by the faster your games are. I have actually seen a VERY big uptake in this issue with faster formats ...
Decline - MTG: Commander Format is Awful - RPG Codex
It was never designed to win a game, it was designed to play a janky 4 card combo and kill someone with a 1/1 haste goblin. When it happened ...
Why Play Commander - Dragon Shield
Commander starter decks come out every year about November and MSRP for $34.99 which is fair for a 100 card deck. They have become rather impressive for a ...
Should We Let Other Players Win In Commander Magic? - YouTube
An Indie Dev and a AAA Dev discuss sub-optimal play in Commander Magic and if players should be holding back plays to ensure others have a ...
Why is 21 damage from a commander lethal?
By having it be commander specific, it prevents this from tipping the balance too far in favor of the combat oriented commanders in a ...
Where do you personally draw the line between EDH and cEDH?
I do it based on the average turn the deck wins on. For example, there are decks that can win with an opening hand of less than 7 cards. I've ...
Why Is Commander the Most Popular MTG Format? (+ 5 Reasons to ...
Even if you don't win, what you learn about piloting the deck is often immensely satisfying. 4. An Afternoon with Friends (2-4 Players).
Why Can't Commander Players Agree On What "Play To Win" Means?
Some people see 'winning' a game of Commander as ensuring the whole table has fun, even if they themselves lose. If everyone's deck got to be ...
HOW WE PLAY CASUAL EDH - THE PLAY TO WIN PODCAST
Joey Schultz has a 'Commander' commander deck using almost exclusively cards that say commander on them and it looks like a lot of fun to play casually.